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Fluid Mechanics: Pascal, Bernoulli & Viscosity

Apply concepts from Fluid Mechanics: Pascal, Bernoulli & Viscosity to problem-solving. Focus on numerical practice, shortcuts, and real-world applications.

3%50 minPhase 3 · APPLICATIONMCQ + Numerical

Concept Core

Fluid Statics: Pressure in Fluids

A fluid is any substance that can flow — liquids and gases. Pressure at a point in a fluid at rest is defined as the normal force per unit area:

P=FAP = \frac{F}{A}

  • PP: pressure (Pa or N m2^{-2})
  • Dimensional formula: [M L1^{-1} T2^{-2}]
  • Pressure is a scalar quantity — it acts equally in all directions at a point (Pascal's law for fluids at rest)

Pressure Variation with Depth

P=P0+ρghP = P_0 + \rho g h

  • P0P_0: atmospheric pressure at surface (1.013×1051.013 \times 10^5 Pa = 1 atm)
  • ρ\rho: density of fluid (kg m3^{-3})
  • hh: depth below the surface (m)
  • Pressure depends only on depth, not on shape or size of the container

Pascal's Law

A change in pressure applied to an enclosed fluid is transmitted undiminished to every point of the fluid and to the walls of the container.

Hydraulic Press/Lift: F1A1=F2A2\frac{F_1}{A_1} = \frac{F_2}{A_2}

Mechanical advantage: F2F1=A2A1\frac{F_2}{F_1} = \frac{A_2}{A_1}

A small force on a small piston produces a large force on a large piston. Work done is conserved: F1d1=F2d2F_1 d_1 = F_2 d_2.

Hydraulic press — Pascal's law, small piston and large piston Hydraulic Press (Pascal's Law)

Archimedes' Principle and Buoyancy

Any body partially or completely submerged in a fluid experiences an upward buoyant force equal to the weight of the fluid displaced:

FB=ρfVsubmergedgF_B = \rho_f V_{\text{submerged}} g

  • ρf\rho_f: density of fluid
  • VsubmergedV_{\text{submerged}}: volume of body below the fluid surface

Conditions for floating/sinking:

  • Floats: ρbody<ρfluid\rho_{\text{body}} < \rho_{\text{fluid}} (partially submerged)
  • Neutral: ρbody=ρfluid\rho_{\text{body}} = \rho_{\text{fluid}} (fully submerged, equilibrium)
  • Sinks: ρbody>ρfluid\rho_{\text{body}} > \rho_{\text{fluid}}

Fraction submerged (floating body): VsubVtotal=ρbodyρfluid\frac{V_{\text{sub}}}{V_{\text{total}}} = \frac{\rho_{\text{body}}}{\rho_{\text{fluid}}}

Fluid Dynamics: Equation of Continuity

For an ideal (incompressible, non-viscous) fluid in steady flow:

A1v1=A2v2A_1 v_1 = A_2 v_2

  • AA: cross-sectional area (m2^2)
  • vv: flow velocity (m s1^{-1})
  • Product AvAv = volume flow rate QQ (m3^3 s1^{-1})

Bernoulli's Theorem

For an ideal fluid in steady, streamlined flow:

P+12ρv2+ρgh=constantP + \frac{1}{2}\rho v^2 + \rho g h = \text{constant}

  • PP: static pressure (Pa)
  • 12ρv2\frac{1}{2}\rho v^2: dynamic pressure (kinetic energy per unit volume)
  • ρgh\rho g h: hydrostatic pressure (potential energy per unit volume)

This is essentially conservation of energy per unit volume along a streamline.

Applications of Bernoulli's Theorem

Torricelli's theorem (speed of efflux): v=2ghv = \sqrt{2gh} where hh is the depth of the orifice below the free surface. The stream acts as a projectile after exit.

Venturi meter: Measures flow speed using pressure difference at a constriction: v1=A22(P1P2)ρ(A12A22)v_1 = A_2 \sqrt{\frac{2(P_1 - P_2)}{\rho(A_1^2 - A_2^2)}}

Venturi effect — fluid speeds up and pressure drops at constriction Bernoulli's Theorem — Venturi Effect

Lift on an aerofoil: Faster air over the top surface (lower pressure) and slower air below (higher pressure) create net upward force.

Viscosity

Viscosity is the internal friction in a fluid that opposes relative motion between adjacent layers.

Newton's law of viscosity: F=ηAdvdyF = -\eta A \frac{dv}{dy}

  • η\eta: coefficient of dynamic viscosity (Pa s or N s m2^{-2})
  • dv/dydv/dy: velocity gradient (s1^{-1})
  • Dimensional formula of η\eta: [M L1^{-1} T1^{-1}]
  • 1 Poise = 0.1 Pa s (CGS unit)

Stokes' Law

A sphere of radius rr moving through a viscous fluid at velocity vv experiences a drag force:

Fdrag=6πηrvF_{\text{drag}} = 6\pi \eta r v

Terminal Velocity

When drag force + buoyancy = weight:

vT=2r2(ρsρf)g9ηv_T = \frac{2r^2(\rho_s - \rho_f)g}{9\eta}

Sphere at terminal velocity — drag + buoyancy = weight Terminal Velocity — Forces
  • vTv_T: terminal velocity (m s1^{-1})
  • ρs\rho_s: density of sphere
  • ρf\rho_f: density of fluid

Reynolds Number

Re=ρvDηRe = \frac{\rho v D}{\eta}

  • DD: characteristic dimension (pipe diameter)
  • Re<2000Re < 2000: laminar flow
  • Re>4000Re > 4000: turbulent flow
  • 2000<Re<40002000 < Re < 4000: transition

Poiseuille's Equation (Flow through a pipe)

Q=πΔPr48ηLQ = \frac{\pi \Delta P r^4}{8 \eta L}

  • QQ: volume flow rate
  • ΔP\Delta P: pressure difference
  • rr: pipe radius
  • LL: pipe length

Key Testable Concept

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