
Horse Breed System - Guide - AOEM
Kermanni Gaming
Overview
This video explains the horse breeding system in Age of Empires Mobile, focusing on how to strategically breed horses to achieve desired traits and qualities. It details different horse temperaments, their impact on trait inheritance and mutation, and how to manipulate these factors through breeding. The guide covers various strategies for obtaining specific offensive, defensive, and utility traits, as well as methods for fixing undesirable traits and upgrading the quality of existing ones. The ultimate goal is to help players breed powerful horses tailored to their specific hero and playstyle.
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Chapters
- Temperaments are categorized into offensive (War Breed for Might, Alert for Strategy), defensive/utility (Fearless for universal, Protective for healing), and special (Mischievous, Spirited, Docile).
- War Breed and Alert temperaments influence offensive skills related to Might damage and Strategy damage, respectively.
- Fearless temperaments provide universal damage buffs or reductions, while Protective temperaments enhance healing skills.
- Mischievous temperaments have no effect, Spirited decreases inheritance chance and increases mutation, and Docile increases inheritance chance while decreasing mutation.
- When breeding horses with different temperaments, there's a 30% chance for the offspring to inherit each parent's temperament and a 40% chance for a random temperament.
- Breeding horses with the same temperament significantly increases the chance (90%) of inheriting that temperament, with only a 10% chance of randomization.
- Each primary temperament (War Breed, Alert, Fearless, Protective) has an approximately 80% chance of producing a trait related to its category when inherited.
- Traits have different quality levels (Gray, Green, Blue, Gold, Red/Mythical), with higher levels offering greater bonuses.
- When breeding horses with different traits, there's a 50% chance for the offspring to inherit one of the parent's traits and a 50% chance for a mutation (a new, different trait).
- When breeding horses with the same trait, there's an 80% chance to inherit that specific trait and only a 20% chance for mutation.
- This mechanic allows for either preserving a desired trait or introducing new possibilities through mutation.
- Blood promotion is a system that upgrades a horse's rarity (e.g., Blue to Purple, Purple to Legendary) based on the rarity of the parent horses.
- Higher rarity horses have higher attribute caps and are generally stronger.
- Breeding horses with the same trait (e.g., two 'Renew' traits) increases the chance of inheriting that trait and potentially upgrading its quality or level.
- The goal is to achieve higher quality traits (indicated by color tiers: Gray to Red) and potentially double traits for maximum effectiveness.
- Strategy 1: Breed two 'War Breed' horses to focus on Might damage traits.
- Strategy 2: Breed two 'Alert' horses to focus on Strategy damage traits.
- Strategy 3: Breed two 'Protective' horses for healing skills, or two 'Fearless' horses for universal buffs/debuffs.
- These strategies leverage the 90% inheritance chance of same-temperament breeding to reliably produce horses aligned with specific combat roles.
- The 'Fixed Strategy' involves breeding a horse with an undesirable trait/temperament combination with another horse that has a desired trait or temperament, aiming to correct the issue.
- For example, breeding a 'War Breed' horse with a 'Strategy' attribute with a horse that has a 'Might' attribute (and potentially a neutral temperament like 'Mischievous') can help shift the outcome towards a 'War Breed' with a 'Might' attribute.
- This process is a gamble with lower success rates but offers a chance to salvage or improve horses that didn't turn out as intended.
- Specific fixes are outlined for Alert (aiming for Strategy), War Breed (aiming for Might), Protective (aiming for Might or Strategy), and Fearless (aiming for universal traits).
- Achieving double traits (two distinct beneficial traits on one horse) is rare and requires specific breeding combinations, often involving horses with the same desired traits.
- Breeding two horses with the same trait (e.g., 'Renew') increases the chance of inheriting that trait and potentially gaining a second, different trait.
- Players can aim for specific double trait combinations like 'Renew' + 'Healing Armor' or 'Bedrock' + 'Lifesaver' for highly specialized horses.
- The difficulty of achieving specific double traits increases with the niche or rarity of the desired combination.
Key takeaways
- Horse temperament is the primary driver of potential skills and attributes, with categories like War Breed (Might), Alert (Strategy), Protective (Healing), and Fearless (Universal).
- Breeding horses with the same temperament significantly increases the odds of inheriting that temperament, while different temperaments lead to more random outcomes.
- The trait inheritance system favors preserving existing traits when parents share the same trait, but allows for mutation and new trait discovery when parents have different traits.
- Blood promotion is a rarity upgrade system that enhances a horse's overall power and potential.
- Strategic breeding involves pairing specific temperaments and traits to reliably produce horses suited for Might, Strategy, or support roles.
- The 'Fixed Strategy' provides methods to correct undesirable trait or temperament combinations, though it involves a degree of chance.
- Achieving double traits is a complex, high-risk, high-reward strategy for creating elite horses with combined benefits.
Key terms
Test your understanding
- How do the War Breed and Alert temperaments differ in their influence on horse skills?
- What are the odds of inheriting a parent's temperament when breeding two horses with different temperaments versus the same temperament?
- Explain the difference in trait inheritance odds when breeding horses with the same trait versus different traits.
- What is Blood Promotion, and how does it affect a horse's overall power?
- Describe a core breeding strategy for obtaining a horse focused on Might damage.
- How can the 'Fixed Strategy' be used to correct an undesirable trait or temperament combination in a horse?