Part of JME-04 — Rotational Motion & Moment of Inertia

Moment of Inertia — Concept Deep Dive

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Moment of inertia is not a single number for a body — it depends on the axis of rotation. The same body has different MOI about different axes, with the minimum always through the centre of mass (parallel axis theorem guarantees IcmI_{cm} is the minimum among parallel axes).

For composite bodies, MOI is additive: ItotalI_{total} = I1I_1 + I2I_2 + ... For bodies with holes, subtract: IremainingI_{remaining} = IfullI_{full} - IremovedI_{removed}. When the removed portion's CM is not on the chosen axis, use the parallel axis theorem to shift it before subtracting.

The perpendicular axis theorem (IzI_z = IxI_x + IyI_y) is a powerful shortcut for 2D bodies. For example, a disc's MOI about a diameter is obtained from: IzI_z = 2*IdiameterI_{diameter}, giving IdiameterI_{diameter} = MR2MR^2/4. This theorem CANNOT be applied to 3D bodies like spheres or cylinders.

Radius of gyration (k = sqrtIM\frac{I}{M}) provides a convenient single-number description of mass distribution for rolling problems.

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