Part of JME-01 — Kinematics: Rectilinear & Projectile Motion

Key Formulae Quick Reference

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Rectilinear Motion (constant a):

  • v = u + at
  • s = ut + \frac{1}{2}$$at^2
  • v2v^2 = u2u^2 + 2as
  • sns_n = u + a2n12\frac{2n-1}{2}
  • Average velocity (equal distances) = 2v1v_1*v2v1+v2\frac{v_2}{v_1+v_2}
  • Average velocity (equal times) = v1+v22\frac{v_1+v_2}{2}

Projectile Motion:

  • T = 2u*sinthetag\frac{theta}{g}
  • H = u2u^2*sin^2$$\frac{theta}{(2g)}
  • R = u2u^2*sin2thetag\frac{2*theta}{g}
  • Trajectory: y = x*tan(theta) - gx^22u2cos2(theta\frac{2}{2u^2*cos^2(theta})
  • At top: v = ucos(theta), KE = \frac{1}{2}$$mu^2cos2cos^2(theta)
  • Radius of curvature at top: r = u2u^2*cos^2$$\frac{theta}{g}

Free Fall:

  • Distance ratios in successive seconds from rest: 1:3:5:7...
  • v = sqrt(2gh), t = sqrt2hg\frac{2h}{g}

Relative Velocity:

  • vA/Bv_{A/B} = vAv_A - vBv_B (vector)
  • Rain angle: theta = arctanvmanvrain\frac{v_man}{v_rain}

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