Part of JME-01 — Kinematics: Rectilinear & Projectile Motion

Free Fall and Vertical Throw

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Free Fall (from rest):

  • u = 0, a = g = 9.8 m/s2s^2 (taking downward positive)
  • v = gt, s = \frac{1}{2}$$gt^2, v2v^2 = 2gs
  • Distance in nth second: sns_n = g2n12\frac{2n-1}{2}

Distances in successive seconds from rest (ratio): 1 : 3 : 5 : 7 : 9 ... (Odd number sequence — Galileo's law)

Vertical throw upward (upward positive):

  • u = +v0v_0, a = -g
  • Time to reach max height: tupt_{up} = v0g\frac{v_0}{g}
  • Max height: H = v0v_0^22g\frac{2}{2g}
  • Total time of flight: T = 2v0v_0/g
  • Speed at any height h: v = sqrt(v02v_0^2 - 2gh)

Symmetry: Time of ascent = Time of descent (for same level). Speed at any height during ascent = speed at same height during descent.

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